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Post by chitownz on May 17, 2011 20:04:18 GMT -5
So, I like to some times camp the forums and see what is out there.. I have some good ideas but don't like to re create the wheel if I dint have to if you know what I mean..
So the following Posts will be from interesting information from the BSG Forums themselves...
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Post by chitownz on May 17, 2011 20:05:46 GMT -5
en.board.bigpoint.com/bgo/showthread.php?t=334129From the second post light platform: supression: -- tau altaar(2) -- tannhauser -- omicron percei interdiction: -- denebol -- 71 duneyrr sentinel: -- denebol -- 71 duneyrr medium platform: guardian: -- tau altaar(2) unknown: -- asterian heavy platforms unknown: --hatir --epsilon iordani suppression: -- muninn guardian: -- muninn unknown abalon
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Post by chitownz on May 17, 2011 20:07:23 GMT -5
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Post by chitownz on May 17, 2011 20:33:20 GMT -5
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Post by chitownz on May 17, 2011 20:43:03 GMT -5
en.board.bigpoint.com/bgo/showthread.php?t=330185Post #4 6 long ranged cannons (running all these computers will be a bit too draining to have short ranged cannons too) 2 avionics mods 2 targetting mods 1 dradis/asteroid scanner 1 hull plate 1 dc pack 1 turbo 1 rcs slide you're welcome.
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Post by chitownz on May 17, 2011 20:48:00 GMT -5
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Post by chitownz on May 17, 2011 20:50:24 GMT -5
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Post by chitownz on May 23, 2011 7:42:28 GMT -5
Found a new Light Plat.. Balent F6 en.board.bigpoint.com/bgo/showthread.php?t=334129From the second post light platform: supression: -- tau altaar(2) -- tannhauser -- omicron percei interdiction: -- denebol -- 71 duneyrr sentinel: -- denebol -- 71 duneyrr medium platform: guardian: -- tau altaar(2) unknown: -- asterian heavy platforms unknown: --hatir --epsilon iordani suppression: -- muninn guardian: -- muninn unknown abalon
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Post by chefleoixoye on Jun 12, 2011 10:13:43 GMT -5
Thanks knowledge is power! saw the post on the glaive config do you think 4 long range cannons on a maul would be good seems the faster ships all give me the rush so the long ranges seem to slow their fire rate and I need the short range to hit them as they get closer also experimenting with diff configs on my cannons I have two short ranges up front and longs on the sides seems to be working but will continue to experiment when I had the two logs up front and the shorts on the side seemed I was gittin popped more than when i had 2 missiles and one of each cannon up front is there a comparison of damage dealt between cannon and missiles?
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